The Saint recounts Tim Sweeney’s early contributions to making Windows a gaming platform
I’m bored with 3D games. They’re all the same run, jump, shoot, cast, basic AI dialog… snore… Games need another technology revolution. Back in 1994 …
It’s the 20th anniversary of Direct3D people!
TheSaint attends the 20th reunion party for Windows 95… and coincidentally the 20th anniversary party for the launch of DirectX 1.0
TheSaint confesses to perpetrating Windows update.
The Saint explains why he hates Snow Crash despite never having read the book.
The Saint revisits the early decisions that led to massive industry conflict over Direct3D vs OpenGL
The Saint compares the new Apple Metal API to Direct3D 1.0
…sigh… I don’t hate it… yet…
Did Apple just announce a BRAND LOGO for a new 3D API? Bye bye OpenGL…