DirectXFiles

June 10, 2017
21 Comments

The Age Of Nvidia

2017 marks the year that Intel encounters real competition to maintain its dominance in enterprise computing as Nvidia goes Skynet and doesn’t need an x86 CPU to boot anymore

January 20, 2017
0 Comments

Tim Sweeney Honored at GDC

The Saint recounts Tim Sweeney’s early contributions to making Windows a gaming platform

December 28, 2016
Tagged as ,
12 Comments

Higher dimensional games

I’m bored with 3D games. ¬†They’re all the same run, jump, shoot, cast, basic AI dialog… snore… Games need another technology revolution. Back in 1994 …

February 5, 2016
One Comment

Happy 20th Anniversary to Direct3D

It’s the 20th anniversary of Direct3D people!

September 24, 2015
6 Comments

The Windows 95 20th Reunion

TheSaint attends the 20th reunion party for Windows 95… and coincidentally the 20th anniversary party for the launch of DirectX 1.0

July 27, 2015
5 Comments

Windows Update… sorry my bad…

TheSaint confesses to perpetrating Windows update.

April 12, 2015
39 Comments

Snow Crashed

The Saint explains why he hates Snow Crash despite never having read the book.

July 18, 2014
15 Comments

Early Direct3D, COM and OpenGL

The Saint revisits the early decisions that led to massive industry conflict over Direct3D vs OpenGL

June 8, 2014
41 Comments

Direct3D, OpenGL, Metal, Full Circle

The Saint compares the new Apple Metal API to Direct3D 1.0

June 4, 2014
24 Comments

Apple’s Metal API, first impressions

…sigh… I don’t hate it… yet…

Follow

Get every new post delivered to your Inbox

Join other followers: